Use the correct Folosa account
Use the same verified Folosa account that owns your credits and previous generations. Bridge history is account-specific.
FOLOSA BRIDGE HANDBOOK
A complete operating guide for Game Masters: install the module, connect safely, choose among three creation modes, follow a render, import new or previous generations, and troubleshoot the full path.
Confirm the account, file, permission, and browser requirements before installing anything.
Use the same verified Folosa account that owns your credits and previous generations. Bridge history is account-specific.
Only a GM can connect Bridge, submit paid tasks, write files to Foundry Data, or create Actors.
Use Foundry V13 or later. V14 is the currently verified target. Update the module before diagnosing an old client.
Use PNG, JPG, or WebP, at least 300x300 px and no larger than 10 MB. A centered full-body subject with room around limbs, weapons, hair, wings, and effects gives the model usable motion space.
Use the ZIP for manual installation or the manifest URL when your Foundry package manager allows it.
Create a Foundry world backup before adding or updating any module.
Download the Bridge ZIP. In Foundry Setup, install it as a module using the manifest or extract the folder named folosa-bridge into Data/modules.
Restart the Foundry application or server so the new module code and templates are loaded.
Open Manage Modules in the target world, enable Folosa Bridge, confirm dependencies if Foundry asks, and save.
As GM, open Settings and choose Folosa Bridge, or use Ctrl+B. The panel can be closed while a render continues.
Bridge uses a short-lived device code and a scoped, revocable credential. Your Folosa password is never entered in Foundry.
Select Connect Folosa. Bridge opens a Folosa approval page and displays a temporary code.
Log in to folosa.com in the opened browser. Check the email shown before approving.
Approve only the Foundry client and world you recognize. The code expires and can be used only for this authorization.
Return to Foundry and wait for Connected, your email, credit balance, and tier. The panel refreshes status automatically.
The credential can read credits, create/read jobs, read owned assets, and create a checkout handoff. It cannot read your password or another user's assets.
The three modes match the website input paths but submit one Foundry-ready task at a time.
Choose lineage, archetype, setting, and action. Bridge assembles a structured full-body token prompt with transparent-background and clean-silhouette requirements.
Write one precise character brief, up to 800 characters. Describe one subject, visible equipment, action, and style. Avoid conflicting camera or anatomy instructions.
Choose an image you have the right to use. An optional motion intent can tell the model to raise an existing sword, cast with an existing hand, or shift into a guarded stance.
Only the active mode is submitted. Values left in another mode are ignored, preventing a hidden prompt from contaminating an upload.
Dark Fantasy, Anime, and Ink change visual direction. For an upload, the reference image remains the identity source.
For uploads, do not start from a close crop or cut limbs. For prompts, explicitly request one centered, full-body subject and a readable silhouette.
Quality controls the delivery tier and credit reservation; it does not create a separate account or task history.
Costs 80 CRD per token and targets a compact 512p transparent WebM suited to live scenes.
Costs 200 CRD per token and provides a sharper 1080p delivery for hero characters and presentation.
Costs 280 CRD per token and includes the highest-resolution archive-oriented output.
Credits are reserved when the job is accepted and captured on success. Verified system failures release the reservation. Do not resubmit a task merely because rendering takes several minutes.
The task list is the source of truth for the current state. There is one Refresh control for account and task history.
Confirm the mode, source image or prompt, style, quality, and visible credit balance.
Select Create token once. Bridge uses an idempotency key so the same accepted submission is not intentionally charged twice.
Queued means waiting for a render slot; Processing means a worker or model is active; Completed means artifacts are available; Partial failed means at least one output succeeded.
You may close Bridge or continue preparing the Foundry world. The render runs server-side, and Bridge checks status every ten seconds while connected.
The Cancel button appears only for a queued Bridge task that has not been claimed. Once work starts, wait for the final state instead of submitting a duplicate.
The list shows the latest 50 tasks owned by the connected account, including website Forge history.
Foundry marks tasks created in Bridge. Website marks tasks created on folosa.com.
When enabled, only newly completed Bridge tasks import automatically. Existing website history never bulk-imports by itself.
Select Import on any completed compatible task. Bridge obtains signed artifact URLs, verifies size and SHA-256, uploads files into Foundry Data, and creates Actors.
When a task is already imported, select Open Actor. Drag that Actor from the Actors directory into a Scene whenever you want to reuse it.
If the imported Actor was deleted, Refresh makes Import available again. Import recreates the missing Actor without generating or charging for the asset again.
Bridge stores each job in a predictable Foundry Data folder and keeps the animated token separate from the portrait.
Imported assets are stored under Data/folosa/tokens/<job-id>. Do not rename or move them while Actors still reference those paths.
Open the Actor and confirm the PNG portrait and WebM Prototype Token texture. System-specific NPC fields can be completed normally.
Drag the Actor to a small test Scene, unpause, zoom in and out, and confirm transparency, loop motion, scale, and performance.
Reuse the Actor in additional Scenes instead of importing duplicate files. Duplicate the Actor only when you need different game statistics or token settings.
Account and payment actions open folosa.com through a short-lived handoff; the credential is not placed in the checkout URL.
Select Credits to open the connected account and checkout. Verify the email and pack before paying, then return to Foundry and use the single Refresh button.
Select Rotate key if the device credential may have been exposed. The old credential is revoked and replaced for this client.
Disconnect revokes the current credential and removes it from this Foundry browser profile. It does not delete Folosa jobs, assets, or Actors.
Disconnect before another person uses the same Foundry client profile. Never paste the credential into chat, support messages, macros, or module settings screenshots.
Work down the table in order. Avoid resubmitting until you know whether the original task was accepted.
| Symptom | Check | Resolution |
|---|---|---|
| Not connected | The approval page, email, and code expiry. | Start a new connection and approve the new code. Do not reuse an expired code. |
| 401 or credential invalid | Whether the credential was rotated, revoked, or copied between profiles. | Disconnect and connect again. Keep one credential per client profile. |
| Balance looks old | Whether checkout completed for the same email. | Use the single Refresh button. If still wrong, verify the Folosa account transaction before creating a task. |
| Task stays queued | Task ID and time; do not create another copy. | Leave it queued or cancel only if Cancel is still offered. Open support if the queue is abnormal. |
| Task is processing for minutes | Provider work is active. | Wait. Closing the panel is safe; duplicate submission is not. |
| Completed but Import fails | GM permission, Foundry Data write access, free disk space, and browser console. | Correct storage permission, Refresh, then Import again. This does not regenerate or charge. |
| Actor exists but video is blank | Prototype Token texture path, WebM support, scene pause, and client hardware. | Open Actor, verify the WebM path, test in a small unpaused Scene, and use Standard VTT for lower-power clients. |
| Previous website task is absent | Connected email and whether the task is within the latest 50. | Refresh. For older records, open the Folosa account history and download manually. |
Use this short acceptance pass before relying on a generated token in a live game.
The expected email is connected and the credit balance is current.
The task is Completed or Partial failed, and only one submission exists for the intended token.
The Actor opens, the PNG portrait loads, and the WebM token texture plays.
Transparency, scale, loop, performance, and visibility work on a representative player device.
For a genuine defect, keep the task ID, time, mode, quality, screenshot, and a short description, then open a support ticket. Never include your credential.