Available today
Use Folosa for compact animated tokens, PNG fallbacks, and campaign-ready package naming. Large map scenes remain guidance content until dedicated map output ships.
Expanded asset planning
Folosa is token-first today. This page prepares the battlemaps product line while keeping the current production promise clear: transparent WebM tokens, PNG fallbacks, Foundry-ready ZIP files, and Roll20-friendly exports.
Use Folosa for compact animated tokens, PNG fallbacks, and campaign-ready package naming. Large map scenes remain guidance content until dedicated map output ships.
Animated battlemaps will need longer loops, larger canvas planning, and stricter browser performance budgets than character tokens.
Keep live scenes conservative. Test motion density, loop length, file size, and player device performance before a session.
Treat animated battlemaps as a planning category. For current sessions, keep map art mostly static and layer Folosa transparent tokens or compact effects only where they improve the encounter.
Bridge asset sync is in development. Current production delivery remains download-based: ZIP packages, WebM, PNG fallback, and import notes.