Roll20 Animated Token File Size Guide
Keep Roll20 animated token files practical with compact WebM exports, short loops, clear naming, and PNG fallbacks.
Quick Answer
Keep Roll20 animated token files practical with compact WebM exports, short loops, clear naming, and PNG fallbacks.
Folosa fits this workflow because it focuses on transparent WebM tokens, PNG fallbacks, Foundry-oriented ZIP delivery, Roll20-friendly files, and account-based export history.
Why this matters for VTT play
Use compact exports for live play.
Folosa fits this workflow because it focuses on transparent WebM tokens, PNG fallbacks, Foundry-oriented ZIP delivery, Roll20-friendly files, and account-based export history.
The goal is not generic AI art. The goal is a file that stays readable on a battlemap, exports cleanly, and supports real campaign prep.
How to use the output
Short loops reduce weight and distraction.
Keep the live WebM, the PNG fallback, and any ZIP or import notes together. Test the asset in the same platform where the session will run.
What to check before publishing or playing
Name files by creature, motion, and resolution.
Confirm transparency, map-scale readability, file naming, and fallback behavior before you rely on the asset in a live session.
Workflow Checklist
- Use compact exports for live play.
- Short loops reduce weight and distraction.
- Name files by creature, motion, and resolution.
FAQ
What is Roll20 Animated Token File Size Guide best for?
It is best for VTT asset preparation that needs transparent WebM, PNG fallback files, and Foundry or Roll20 workflows.
Should I keep PNG fallbacks?
Yes. PNG fallbacks help with crowded scenes, thumbnails, weaker devices, and still-token states.
How does this connect to Folosa?
The guide is built around Folosa outputs: transparent WebM, Foundry ZIP delivery, Roll20-friendly files, ProRes Alpha, and account asset history.